Bio and Qualifications:
Graham Hannah is a Digital Artist specialising in the management, design and creation of digital assets, environments and experiences. Graham works with Practitioners, Educators and Researchers inspired by the promise of visualisation, simulation, gaming and virtual reality to enliven what they create for their clients. Graham enjoys the journey of the creative process, designing and working collaboratively to bring out the potential of all projects. Graham has a 30 year history with the University of New South Wales, delivering IT strategy and transformations at various levels along with technical services delivery. As a Faculty IT Manager, he led long term digital adoption for the teaching, research, administration and outreach in areas like Architecture, Planning, Built Environment, Arts & Media, Law and the Social Sciences.
Graham holds a Masters in Digital Media and Bachelors in Architectural Science both from UNSW. He is currently exploring Higher Degree Research options looking at the design and efficacy of immersive applications in the mental health domain. Whether studying, researching, working or freelancing across all these domains Graham enjoys making all the digital elements from concept sketches, audio, video, 2D illustrations and 3D models to full virtual environments.